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AI Insights · Timothy · January 2025

Top 5 iOS Boat Games in Europe: Q4 2024 Performance

Explore the performance trends of the leading boat games on iOS in Europe during Q4 2024, with insights on downloads, revenue, and active users.

Top 5 iOS Boat Games in Europe: Q4 2024 Performance

In the fourth quarter of 2024, the top boat games on iOS in Europe showcased varied performance trends. Here's a detailed look at how these apps fared, with data sourced from Sensor Tower.

My Cruise from EYEWIND LIMITED saw a fluctuating trend in weekly revenue, peaking at around $5.2K in late October and ending the year at approximately $4.5K. Weekly downloads began at nearly 30K, then declined to around 19K by the year's end. Active users maintained a steady increase, starting at 139K and rising to over 152K by December.

Virtual Regatta Offshore experienced a significant spike in weekly revenue, reaching a high of $495K in early November. Downloads surged to 76K in the same period, while active users peaked at over 522K, showcasing strong engagement throughout the quarter.

Ship Simulator: Boat Game by Azur Interactive Games Limited had a modest revenue performance, with a slight increase towards the end of the year, reaching $1.5K. Downloads showed a notable rise in early December at 23K, and active users peaked at 53K during the same time.

Cruise World! from Supercent, Inc. demonstrated consistent growth in active users, ending the quarter with over 40K. Downloads peaked at 15K in the final week of December, though revenue remained relatively low, fluctuating around $100.

Submarine Jump! by Kwalee Ltd saw a gradual increase in downloads, reaching 24K in mid-December. Active users also showed an upward trend, peaking at 33K, while revenue remained minimal throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025